ViewDragHelper实现QQ侧滑效果

时间:2022-07-27
本文章向大家介绍ViewDragHelper实现QQ侧滑效果,主要内容包括其使用实例、应用技巧、基本知识点总结和需要注意事项,具有一定的参考价值,需要的朋友可以参考一下。

前言

侧滑的实现方式有很多方式来实现,这次总结的ViewDragHelper就是其中一种方式,ViewDragHelper是2013年谷歌I/O大会发布的新的控件,为了解决界面控件拖拽问题。下面就是自己学习写的一个实现类似于QQ侧滑效果的实现。 activity_main.xml:

<com.yctc.drag.DragLayout xmlns:android="http://schemas.android.com/apk/res/android"
 xmlns:tools="http://schemas.android.com/tools"
 android:id="@+id/dl"
 android:layout_width="match_parent"
 android:layout_height="match_parent"
 android:background="@drawable/bg"
 tools:context=".MainActivity"  

 <LinearLayout
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:orientation="vertical"
  android:paddingBottom="50dp"
  android:paddingLeft="10dp"
  android:paddingRight="50dp"
  android:paddingTop="50dp"  

  <ImageView
   android:layout_width="50dp"
   android:layout_height="50dp"
   android:src="@drawable/head" / 

  <ListView
   android:id="@+id/lv_left"
   android:layout_width="match_parent"
   android:layout_height="match_parent"  
  </ListView 
 </LinearLayout 

 <com.yctc.drag.MyLinearLayout
  android:id="@+id/mll"
  android:layout_width="match_parent"
  android:layout_height="match_parent"
  android:background="#ffffff"
  android:orientation="vertical"  

  <RelativeLayout
   android:layout_width="match_parent"
   android:layout_height="50dp"
   android:background="#18B6EF"
   android:gravity="center_vertical"  

   <ImageView
    android:id="@+id/iv_header"
    android:layout_width="30dp"
    android:layout_height="30dp"
    android:layout_marginLeft="15dp"
    android:src="@drawable/head" / 

   <TextView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_centerHorizontal="true"
    android:text="Header" / 
  </RelativeLayout 

  <ListView
   android:id="@+id/lv_main"
   android:layout_width="match_parent"
   android:layout_height="match_parent"  
  </ListView 
 </com.yctc.drag.MyLinearLayout 
</com.yctc.drag.DragLayout 

DragLayout.Java:

public class DragLayout extends FrameLayout {
private static final String TAG = "TAG";
private ViewDragHelper mDragHelper;
private ViewGroup mLeftContent;
private ViewGroup mMainContent;
private OnDragStatusChangeListener mListener;
private Status mStatus = Status.Close;
/**
* 状态枚举
*/
public static enum Status {
Close, Open, Draging;
}
public interface OnDragStatusChangeListener{
void onClose();
void onOpen();
void onDraging(float percent);
}
public Status getStatus() {
return mStatus;
}
public void setStatus(Status mStatus) {
this.mStatus = mStatus;
}
public void setDragStatusListener(OnDragStatusChangeListener mListener){
this.mListener = mListener;
}
public DragLayout(Context context) {
this(context, null);
}
public DragLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public DragLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// a.初始化 (通过静态方法) 
mDragHelper = ViewDragHelper.create(this , mCallback);
}
ViewDragHelper.Callback mCallback = new ViewDragHelper.Callback() {
// c. 重写事件
// 1. 根据返回结果决定当前child是否可以拖拽
// child 当前被拖拽的View
// pointerId 区分多点触摸的id
@Override
public boolean tryCaptureView(View child, int pointerId) {
Log.d(TAG, "tryCaptureView: " + child);
return true;
};
@Override
public void onViewCaptured(View capturedChild, int activePointerId) {
Log.d(TAG, "onViewCaptured: " + capturedChild);
// 当capturedChild被捕获时,调用.
super.onViewCaptured(capturedChild, activePointerId);
}
@Override
public int getViewHorizontalDragRange(View child) {
// 返回拖拽的范围, 不对拖拽进行真正的限制. 仅仅决定了动画执行速度
return mRange;
}
// 2. 根据建议值 修正将要移动到的(横向)位置 (重要)
// 此时没有发生真正的移动
public int clampViewPositionHorizontal(View child, int left, int dx) {
// child: 当前拖拽的View
// left 新的位置的建议值, dx 位置变化量
// left = oldLeft + dx;
Log.d(TAG, "clampViewPositionHorizontal: " 
+ "oldLeft: " + child.getLeft() + " dx: " + dx + " left: " +left);
if(child == mMainContent){
left = fixLeft(left);
}
return left;
}
// 3. 当View位置改变的时候, 处理要做的事情 (更新状态, 伴随动画, 重绘界面)
// 此时,View已经发生了位置的改变
@Override
public void onViewPositionChanged(View changedView, int left, int top,
int dx, int dy) {
// changedView 改变位置的View
// left 新的左边值
// dx 水平方向变化量
super.onViewPositionChanged(changedView, left, top, dx, dy);
Log.d(TAG, "onViewPositionChanged: " + "left: " + left + " dx: " + dx);
int newLeft = left;
if(changedView == mLeftContent){
// 把当前变化量传递给mMainContent
newLeft = mMainContent.getLeft() + dx;
}
// 进行修正
newLeft = fixLeft(newLeft);
if(changedView == mLeftContent) {
// 当左面板移动之后, 再强制放回去.
mLeftContent.layout(0, 0, 0 + mWidth, 0 + mHeight);
mMainContent.layout(newLeft, 0, newLeft + mWidth, 0 + mHeight);
}
// 更新状态,执行动画
dispatchDragEvent(newLeft);
// 为了兼容低版本, 每次修改值之后, 进行重绘
invalidate();
}
// 4. 当View被释放的时候, 处理的事情(执行动画)
@Override
public void onViewReleased(View releasedChild, float xvel, float yvel) {
// View releasedChild 被释放的子View 
// float xvel 水平方向的速度, 向右为+
// float yvel 竖直方向的速度, 向下为+
Log.d(TAG, "onViewReleased: " + "xvel: " + xvel + " yvel: " + yvel);
super.onViewReleased(releasedChild, xvel, yvel);
// 判断执行 关闭/开启
// 先考虑所有开启的情况,剩下的就都是关闭的情况
if(xvel == 0 && mMainContent.getLeft()   mRange / 2.0f){
open();
}else if (xvel   0) {
open();
}else {
close();
}
}
@Override
public void onViewDragStateChanged(int state) {
// TODO Auto-generated method stub
super.onViewDragStateChanged(state);
}
};
/**
* 根据范围修正左边值
* @param left
* @return
*/
private int fixLeft(int left) {
if(left < 0){
return 0;
}else if (left   mRange) {
return mRange;
}
return left;
}
protected void dispatchDragEvent(int newLeft) {
float percent = newLeft * 1.0f/ mRange;
//0.0f -  1.0f
Log.d(TAG, "percent: " + percent);
if(mListener != null){
mListener.onDraging(percent);
}
// 更新状态, 执行回调
Status preStatus = mStatus;
mStatus = updateStatus(percent);
if(mStatus != preStatus){
// 状态发生变化
if(mStatus == Status.Close){
// 当前变为关闭状态
if(mListener != null){
mListener.onClose();
}
}else if (mStatus == Status.Open) {
if(mListener != null){
mListener.onOpen();
}
}
}
//  * 伴随动画:
animViews(percent);
}
private Status updateStatus(float percent) {
if(percent == 0f){
return Status.Close;
}else if (percent == 1.0f) {
return Status.Open;
}
return Status.Draging;
}
private void animViews(float percent) {
//    1. 左面板: 缩放动画, 平移动画, 透明度动画
// 缩放动画 0.0 -  1.0     0.5f -  1.0f     0.5f * percent + 0.5f
//  mLeftContent.setScaleX(0.5f + 0.5f * percent);
//  mLeftContent.setScaleY(0.5f + 0.5f * percent);
ViewHelper.setScaleX(mLeftContent, evaluate(percent, 0.5f, 1.0f));
ViewHelper.setScaleY(mLeftContent, 0.5f + 0.5f * percent);
// 平移动画: -mWidth / 2.0f -  0.0f
ViewHelper.setTranslationX(mLeftContent, evaluate(percent, -mWidth / 2.0f, 0));
// 透明度: 0.5 -  1.0f
ViewHelper.setAlpha(mLeftContent, evaluate(percent, 0.5f, 1.0f));
//    2. 主面板: 缩放动画
// 1.0f -  0.8f
ViewHelper.setScaleX(mMainContent, evaluate(percent, 1.0f, 0.8f));
ViewHelper.setScaleY(mMainContent, evaluate(percent, 1.0f, 0.8f));
//    3. 背景动画: 亮度变化 (颜色变化)
getBackground().setColorFilter((Integer)evaluateColor(percent, Color.BLACK, Color.TRANSPARENT), Mode.SRC_OVER);
}
/**
* 估值器
* @param fraction
* @param startValue
* @param endValue
* @return
*/
public Float evaluate(float fraction, Number startValue, Number endValue) {
float startFloat = startValue.floatValue();
return startFloat + fraction * (endValue.floatValue() - startFloat);
}
/**
* 颜色变化过度
* @param fraction
* @param startValue
* @param endValue
* @return
*/
public Object evaluateColor(float fraction, Object startValue, Object endValue) {
int startInt = (Integer) startValue;
int startA = (startInt    24) & 0xff;
int startR = (startInt    16) & 0xff;
int startG = (startInt    8) & 0xff;
int startB = startInt & 0xff;
int endInt = (Integer) endValue;
int endA = (endInt    24) & 0xff;
int endR = (endInt    16) & 0xff;
int endG = (endInt    8) & 0xff;
int endB = endInt & 0xff;
return (int)((startA + (int)(fraction * (endA - startA))) << 24) |
(int)((startR + (int)(fraction * (endR - startR))) << 16) |
(int)((startG + (int)(fraction * (endG - startG))) << 8) |
(int)((startB + (int)(fraction * (endB - startB))));
}
@Override
public void computeScroll() {
super.computeScroll();
// 2. 持续平滑动画 (高频率调用)
if(mDragHelper.continueSettling(true)){
// 如果返回true, 动画还需要继续执行
ViewCompat.postInvalidateOnAnimation(this);
}
}
public void close(){
close(true);
}
/**
* 关闭
*/
public void close(boolean isSmooth) {
int finalLeft = 0;
if(isSmooth){
// 1. 触发一个平滑动画
if(mDragHelper.smoothSlideViewTo(mMainContent, finalLeft, 0)){
// 返回true代表还没有移动到指定位置, 需要刷新界面.
// 参数传this(child所在的ViewGroup)
ViewCompat.postInvalidateOnAnimation(this);
}
}else {
mMainContent.layout(finalLeft, 0, finalLeft + mWidth, 0 + mHeight);
}
}
public void open(){
open(true);
}
/**
* 开启
*/
public void open(boolean isSmooth) {
int finalLeft = mRange;
if(isSmooth){
// 1. 触发一个平滑动画
if(mDragHelper.smoothSlideViewTo(mMainContent, finalLeft, 0)){
// 返回true代表还没有移动到指定位置, 需要刷新界面.
// 参数传this(child所在的ViewGroup)
ViewCompat.postInvalidateOnAnimation(this);
}
}else {
mMainContent.layout(finalLeft, 0, finalLeft + mWidth, 0 + mHeight);
}
}
private int mHeight;
private int mWidth;
private int mRange;
// b.传递触摸事件
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
// 传递给mDragHelper
return mDragHelper.shouldInterceptTouchEvent(ev);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
try {
mDragHelper.processTouchEvent(event);
} catch (Exception e) {
e.printStackTrace();
}
// 返回true, 持续接受事件
return true;
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
// Github
// 写注释
// 容错性检查 (至少有俩子View, 子View必须是ViewGroup的子类)
if(getChildCount() < 2){
throw new IllegalStateException("布局至少有俩孩子. Your ViewGroup must have 2 children at least.");
}
if(!(getChildAt(0) instanceof ViewGroup && getChildAt(1) instanceof ViewGroup)){
throw new IllegalArgumentException("子View必须是ViewGroup的子类. Your children must be an instance of ViewGroup");
}
mLeftContent = (ViewGroup) getChildAt(0);
mMainContent = (ViewGroup) getChildAt(1);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
// 当尺寸有变化的时候调用
mHeight = getMeasuredHeight();
mWidth = getMeasuredWidth();
// 移动的范围
mRange = (int) (mWidth * 0.6f);
}
}

MyLineatLayout.java:

public class MyLinearLayout extends LinearLayout {
private DragLayout mDragLayout;
public MyLinearLayout(Context context) {
super(context);
}
public MyLinearLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public void setDraglayout(DragLayout mDragLayout){
this.mDragLayout = mDragLayout;
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
// 如果当前是关闭状态, 按之前方法判断
if(mDragLayout.getStatus() == Status.Close){
return super.onInterceptTouchEvent(ev);
}else {
return true;
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
// 如果当前是关闭状态, 按之前方法处理
if(mDragLayout.getStatus() == Status.Close){
return super.onTouchEvent(event);
}else {
// 手指抬起, 执行关闭操作
if(event.getAction() == MotionEvent.ACTION_UP){
mDragLayout.close();
}
return true;
}
}
}

MainActivity.java:

public class MainActivity extends Activity {
private static final String TAG = "TAG";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_main);
final ListView mLeftList = (ListView) findViewById(R.id.lv_left);
final ListView mMainList = (ListView) findViewById(R.id.lv_main);
final ImageView mHeaderImage = (ImageView) findViewById(R.id.iv_header);
MyLinearLayout mLinearLayout = (MyLinearLayout) findViewById(R.id.mll);
// 查找Draglayout, 设置监听
DragLayout mDragLayout = (DragLayout) findViewById(R.id.dl);
// 设置引用
mLinearLayout.setDraglayout(mDragLayout);
mDragLayout.setDragStatusListener(new OnDragStatusChangeListener() {
@Override
public void onOpen() {
Utils.showToast(MainActivity.this, "onOpen");
// 左面板ListView随机设置一个条目
Random random = new Random();
int nextInt = random.nextInt(50);
mLeftList.smoothScrollToPosition(nextInt);
}
@Override
public void onDraging(float percent) {
Log.d(TAG, "onDraging: " + percent);// 0 -  1
// 更新图标的透明度
// 1.0 -  0.0
ViewHelper.setAlpha(mHeaderImage, 1 - percent);
}
@Override
public void onClose() {
Utils.showToast(MainActivity.this, "onClose");
// 让图标晃动
//    mHeaderImage.setTranslationX(translationX)
ObjectAnimator mAnim = ObjectAnimator.ofFloat(mHeaderImage, "translationX", 15.0f);
mAnim.setInterpolator(new CycleInterpolator(4));
mAnim.setDuration(500);
mAnim.start();
}
});
mLeftList.setAdapter(new ArrayAdapter<String (this, android.R.layout.simple_list_item_1, Cheeses.sCheeseStrings){
@Override
public View getView(int position, View convertView, ViewGroup parent) {
View view = super.getView(position, convertView, parent);
TextView mText = ((TextView)view);
mText.setTextColor(Color.WHITE);
return view;
}
});
mMainList.setAdapter(new ArrayAdapter<String (this, android.R.layout.simple_list_item_1, Cheeses.NAMES))  
}
}

以上就是本文的全部内容,希望对大家的学习有所帮助。